Tag: Technology

Identity in the Internet of Things

A while back I touched on the Internet of Things in the article  The reason BTL was Nationalized? and today I bring you this article that goes a bit further to explain the Identity of things in the Internet of Things. Basically, how they can use the infrastructure together with things like “mandatory registration of your cell phones” to keep tabs on anything or anybody.

Analysts discuss the identity of everything as related to Internet of Things, concerns about cloud security and why SDN needs a solid business case to evolve successfully.

Earl Perkins, research vice president at Gartner Inc., offers a fresh perspective on the Internet of Things (IoT). Perkins suggests that rather than focusing on how things can be connected to the Internet, people should be focusing on the identity of things. He says developers should focus on the relationships between businesses, people and objects first and then figure out how the technology can reflect these relationships. He uses an example of a car to explain how a person is connected to an enterprise when he signs a contract to purchase a car and is simultaneously linked to the car he buys. While Perkins says the idea can be a bit confusing, it will unfold further. Perkins says a fundamental component of the identity of things is a transformation in identity management, which will help fuel the growth of the IoT.

Read more of Perkins’ explanation about the identity of things. Continue reading “Identity in the Internet of Things”

Planned Obsolescence

Planned Obsolescence

Did you know that the lifetime of light bulbs once used to last for more than 2500 hours and was reduced on purpose to just 1000 hours? Did you know that nylon stockings once used to be that stable that you could even use them as tow rope for cars and its quality was reduced just to make sure that you will soon need a new one? Did you know that you might have a tiny little chip inside your printer that was just placed there so that your device will break after a predefined number of printed pages thereby assuring that you buy a new one? Did you know that Apple originally did not intend to offer any battery exchange service for their iPods/iPhones/iPads just to enable you to continuously contribute to the growth of this corporation?

This strategy was maybe first thought through already in the 19th century and later on for example motivated by Bernhard London in 1932 in his paper Ending the Depression Through Planned Obsolescence. The intentional design and manufacturing of products with a limited lifespan to assure repeated purchases is denoted as planned/programmed obsolescence and we are all or at least most of us upright and thoroughly participating in this doubtful endeavor. Or did you not recently think about buying a new mobile phone / computer / car / clothes / because your old one unexpectedly died or just because of this very cool new feature that you oh so badly need?

How do we change the future?

How do we change the future?

Youth, Education and their future are my new goals.. Care to join?  I’m working on some ideas and will let you know as soon as I get the drafts laid out and I’m comfortable enough with them to start the blueprints.

Some things are already in motion and will be implemented in the near future. We can do so much more but like the old proverb says, it takes a village.

Seeing that this is one of the major issues affecting our youth and not much is being done to curve it all. Yes there are things being done but there is so much more that needs to be addressed.

#Belize #Youth #Education #Change

Internal Microsoft Memo Reportedly Debunks Always-Online Xbox

Internal Microsoft Memo Reportedly Debunks Always-Online Xbox

So after all the backlash from Xbox fans and gamers, it seems Microsoft is listening, I hope; to it’s user base.  This is good news if it’s true, which it should be if they want to stay in their position in the gaming market.

An email reportedly sent to Microsoft employees seems to debunk rumors that the next Xbox will require a constant internet connection.

The alleged email, obtained by Ars Technica, is said to have been sent to “all full-time employees working on the next Xbox” and contains the following text:

“Durango is designed to deliver the future of entertainment while engineered to be tolerant of today’s Internet. There are a number of scenarios that our users expect to work without an Internet connection, and those should ‘just work’ regardless of their current connection status. Those include, but are not limited to: playing a Blu-ray disc, watching live TV, and yes playing a single player game.”

Read the full article

 

Adam Orth Quits Microsoft Game Studios

Adam Orth Quits Microsoft Game Studios

Adam Orth, the Microsoft Game Studios Creative Director who publicly defended the idea of a mandatory online connection for consoles last week, no longer works for the company.

A tweet by Adam Orth. Former MS Game Studio Director about Mandatory Online Connection.
A tweet by Adam Orth. Former MS Game Studio Director about Mandatory Online Connection.

Microsoft has issued a formal apology over the comments of one of its creative directors, Adam Orth, about always-on internet connections for consoles. Here is the Official Statement as published on Major Nelson

“We apologize for the inappropriate comments made by an employee on Twitter yesterday. This person is not a spokesperson for Microsoft, and his personal views do not reflect the customer centric approach we take to our products or how we would communicate directly with our loyal consumers.  We are very sorry if this offended anyone, however we have not made any announcements about our product roadmap, and have no further comment on this matter.”

Some good info on the Next XBOX …

Possibly Updated 360 for $99.00 – This is awesome news if it’s true.

 

Windows God Mode – How To

Windows God Mode – How To

Windows users on Windows 7 got a treat in a secret feature called God Mode that gave them access to just about ALL of the controls, settings and options built into Winodws. In this article we’ll walk you through unlocking God Mode in Win8. I am told this can be done with Windows Vista as well.

  • Right click on the desktop and create a new folder, name it whatever you like.
  • Right click on the folder and click rename.
  • Add the following to the end of the name .{ED7BA470-8E54-465E-825C-99712043E01C} be sure to include the .
    • folder_name.{ED7BA470-8E54-465E-825C-99712043E01C}
  • The icon will not change from a folder to the same as control panel.
  • If you start up the panel you will get a window with all settings broken down by categories.

Go have fun, careful not to break anything 😉

A Small Detail About The PlayStation 4 Could Have Big Implications

A Small Detail About The PlayStation 4 Could Have Big Implications

Among the bits of information dropped during last week’s PlayStation 4 announcement was this from PS4 lead architect Mark Cerny, as he discussed the system’s enhanced social features:

“[With the] PlayStation 4 we are transitioning to a friends network based on real world friends. We’ll keep around the alias and icon used in today’s multiplayer matches. These are great to have when anonymity is important. But most of the new social dimension to PS4 will be interacting with friends using real names and profile pictures most likely seeded from your existing social network.”

Some crucial-sounding words in there: “Alias.” “Real names.” “Profile pictures.” “Anonymity.” But what exactly does all that mean? Like so many other things introduced at the PS4 event, it’s not entirely clear.

Since its inception, the PlayStation Network has for the most part been a gateway to buying content and a loose way to connect with your friends to play games. But Sony appears set to turn their service into much more of a “proper” social network. And parts of that social network are going to involve your real name.

Let’s scrounge for crumbs of information and see if we can’t get a sense of what Cerny is saying, as well as what he’s purposefully leaving unsaid.

1. “We are transitioning to a friends network based on real world friends.”

Vague language, but he’s really just talking about emulating Facebook. When Sony launched PSN, Facebook wasn’t nearly the juggernaut it is today, and it stands to reason that Sony (and likely Microsoft) will be taking cues from Facebook when designing their consoles’ new social environments. From the look we got at the PSN’s new social profile page, it appears as though your friends list will made up of “real” people, by which Cerny just means that you’ll actually see the name behind the alias.

2. “We’ll keep around the alias and icon used in today’s multiplayer matches. These are great to have when anonymity is important.”

This bit is the escape hatch Sony has left, should the whole real names idea fall flat. An assurance that feels designed, more or less, to circumvent the sort of user-outrage that rained down on World of Warcraft– and StarCraft-makers Blizzard when they announced their Real ID program back in 2010. Blizzard’s thinking was that by forcing users to post in the Blizzard forums under their real names, it would cut down on jerks and trolls. But the community quickly pointed out a lot of unforeseen downsides that Real ID would have, in particular that it would make women much more visible than they had been and therefore even easier targets for creeping and forum stalking.

3. “Most of the new social dimension to PS4 will be interacting with friends using real names and profile pictures most likely seeded from your existing social network.”

When Cerny says, “Your existing social network,” he probably means “Facebook.” That dovetails with later remarks from Gakai president David Perry, who said outright that the new PSN will be integrated with social networks, including Facebook and UStream.

And, like Facebook, it sounds like they’re going to connect all of that to your real name and profile picture. Maybe you’ll also be able to import your Facebook friends list into your PS4, or go through some PSN app to invite your friends to play with you via Facebook. Or other such cross-platform stuff.

Read the Original Article at Kotaku